quantum-space-buddies/QSB/EchoesOfTheEye/RaftSync/RaftManager.cs
2023-09-19 15:47:38 +01:00

20 lines
580 B
C#

using Cysharp.Threading.Tasks;
using QSB.EchoesOfTheEye.RaftSync.WorldObjects;
using QSB.WorldSync;
using System.Threading;
namespace QSB.EchoesOfTheEye.RaftSync;
public class RaftManager : WorldObjectManager
{
public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
public override bool DlcOnly => true;
public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct)
{
QSBWorldSync.Init<QSBRaft, RaftController>();
QSBWorldSync.Init<QSBRaftDock, RaftDock>();
QSBWorldSync.Init<QSBDamRaftLift, DamRaftLift>();
}
}