quantum-space-buddies/QSB/EchoesOfTheEye/GrappleTotemSync/GrappleTotemManager.cs

16 lines
513 B
C#

using Cysharp.Threading.Tasks;
using QSB.EchoesOfTheEye.GrappleTotemSync.WorldObjects;
using QSB.WorldSync;
using System.Threading;
namespace QSB.EchoesOfTheEye.GrappleTotemSync;
public class GrappleTotemManager : WorldObjectManager
{
public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
public override bool DlcOnly => true;
public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct) =>
QSBWorldSync.Init<QSBGrappleTotem, LanternZoomPoint>();
}