quantum-space-buddies/QSB/TriggerSync/TriggerManager.cs
2022-01-12 19:43:48 -08:00

21 lines
831 B
C#

using QSB.TriggerSync.WorldObjects;
using QSB.WorldSync;
namespace QSB.TriggerSync
{
public class TriggerManager : WorldObjectManager
{
public override WorldObjectType WorldObjectType => WorldObjectType.Both;
protected override void RebuildWorldObjects(OWScene scene)
{
QSBWorldSync.Init<QSBCharacterTrigger, CharacterAnimController>(x => x.playerTrackingZone);
QSBWorldSync.Init<QSBSolanumTrigger, NomaiConversationManager>(x => x._watchPlayerVolume);
QSBWorldSync.Init<QSBVesselCageTrigger, VesselWarpController>(x => x._cageTrigger);
QSBWorldSync.Init<QSBShrineTrigger, QuantumShrine>(x => x._triggerVolume);
QSBWorldSync.Init<QSBMaskZoneTrigger, MaskZoneController>(x => x._maskZoneTrigger);
QSBWorldSync.Init<QSBInflationTrigger, CosmicInflationController>(x => x._smokeSphereTrigger);
}
}
}