2020-08-13 21:46:16 +02:00

40 lines
1018 B
C#

using QSB.Animation;
using QSB.DeathSync;
using QSB.ElevatorSync;
using QSB.GeyserSync;
using QSB.TimeSync;
using QSB.Tools;
using QSB.TransformSync;
namespace QSB.Events
{
/// <summary>
/// Creates instances of all of the events QSB uses.
/// </summary>
public static class EventList
{
public static bool Ready { get; private set; }
public static void Init()
{
new PlayerReadyEvent();
new PlayerSuitEvent();
new PlayerFlashlightEvent();
new PlayerSignalscopeEvent();
new PlayerTranslatorEvent();
new PlayerProbeLauncherEvent();
new PlayerProbeEvent();
new PlayerSectorEvent();
new PlayerJoinEvent();
new PlayerLeaveEvent();
new PlayerDeathEvent();
new PlayerStatesRequestEvent();
new ElevatorEvent();
new GeyserEvent();
new ServerTimeEvent();
Ready = true;
}
}
}