quantum-space-buddies/QSB/Menus/IMenuAPI.cs
2021-12-05 10:23:36 +00:00

31 lines
1.4 KiB
C#

using System;
using UnityEngine;
using UnityEngine.UI;
namespace QSB.Menus
{
public interface IMenuAPI
{
// Title screen
[Obsolete]
GameObject TitleScreen_MakeMenuOpenButton(string name, Menu menuToOpen);
[Obsolete]
GameObject TitleScreen_MakeSceneLoadButton(string name, SubmitActionLoadScene.LoadableScenes sceneToLoad, PopupMenu confirmPopup = null);
[Obsolete]
Button TitleScreen_MakeSimpleButton(string name);
GameObject TitleScreen_MakeMenuOpenButton(string name, int index, Menu menuToOpen);
GameObject TitleScreen_MakeSceneLoadButton(string name, int index, SubmitActionLoadScene.LoadableScenes sceneToLoad, PopupMenu confirmPopup = null);
Button TitleScreen_MakeSimpleButton(string name, int index);
// Pause menu
GameObject PauseMenu_MakeMenuOpenButton(string name, Menu menuToOpen, Menu customMenu = null);
GameObject PauseMenu_MakeSceneLoadButton(string name, SubmitActionLoadScene.LoadableScenes sceneToLoad, PopupMenu confirmPopup = null, Menu customMenu = null);
Button PauseMenu_MakeSimpleButton(string name, Menu customMenu = null);
Menu PauseMenu_MakePauseListMenu(string title);
// Misc
PopupMenu MakeTwoChoicePopup(string message, string confirmText, string cancelText);
PopupInputMenu MakeInputFieldPopup(string message, string placeholderMessage, string confirmText, string cancelText);
PopupMenu MakeInfoPopup(string message, string continueButtonText);
}
}