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https://github.com/misternebula/quantum-space-buddies.git
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60 lines
1.5 KiB
C#
60 lines
1.5 KiB
C#
using QSB.Events;
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using QSB.Player;
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using QSB.Tools;
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using QSB.Utility;
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using UnityEngine;
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namespace QSB.TransformSync
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{
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public class PlayerCameraSync : TransformSync
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{
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protected override Transform InitLocalTransform()
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{
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SectorSync.SetSectorDetector(Locator.GetPlayerSectorDetector());
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var body = Locator.GetPlayerCamera().gameObject.transform;
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Player.Camera = Locator.GetPlayerCamera();
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Player.CameraBody = body.gameObject;
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Player.IsReady = true;
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QSBEventManager.FireEvent(EventNames.QSBPlayerReady, true);
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DebugLog.DebugWrite("PlayerCameraSync init done - Request state!");
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QSBEventManager.FireEvent(EventNames.QSBPlayerStatesRequest);
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return body;
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}
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protected override Transform InitRemoteTransform()
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{
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var body = new GameObject("RemotePlayerCamera");
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PlayerToolsManager.Init(body.transform);
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var camera = body.AddComponent<Camera>();
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camera.enabled = false;
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var owcamera = body.AddComponent<OWCamera>();
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owcamera.fieldOfView = 70;
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owcamera.nearClipPlane = 0.1f;
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owcamera.farClipPlane = 50000f;
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Player.Camera = owcamera;
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Player.CameraBody = body;
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return body.transform;
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}
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private void OnRenderObject()
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{
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if (!QSBCore.HasWokenUp || !Player.IsReady || !QSBCore.DebugMode || !QSBCore.ShowLinesInDebug)
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{
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return;
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}
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Popcron.Gizmos.Frustum(Player.Camera);
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}
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public override bool IsReady => Locator.GetPlayerTransform() != null
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&& Player != null
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&& QSBPlayerManager.PlayerExists(Player.PlayerId)
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&& NetId.Value != uint.MaxValue
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&& NetId.Value != 0U;
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}
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} |