JohnCorby 9e5e7bb6a1 initial state:
- always send from the host
- QSBNetworkBehaviour will store last known data in an array and send that, since real data will be wrong if no authority
2022-02-16 19:22:21 -08:00

64 lines
1.5 KiB
C#

using QSB.Messaging;
using QSB.ShipSync.Messages.Hull;
using QSB.Utility;
using QSB.WorldSync;
namespace QSB.ShipSync.WorldObjects
{
internal class QSBShipHull : WorldObject<ShipHull>
{
public override void SendInitialState(uint to)
{
if (AttachedObject._damaged)
{
this.SendMessage(new HullDamagedMessage());
}
else
{
this.SendMessage(new HullRepairedMessage());
}
this.SendMessage(new HullChangeIntegrityMessage(AttachedObject._integrity));
}
public void SetDamaged()
{
if (AttachedObject._damaged)
{
return;
}
DebugLog.DebugWrite($"[HULL] {AttachedObject} Set damaged.");
AttachedObject._damaged = true;
AttachedObject.RaiseEvent(nameof(AttachedObject.OnDamaged), AttachedObject);
}
public void SetRepaired()
{
if (!AttachedObject._damaged)
{
return;
}
DebugLog.DebugWrite($"[HULL] {AttachedObject} Set repaired.");
AttachedObject._damaged = false;
AttachedObject.RaiseEvent(nameof(AttachedObject.OnRepaired), AttachedObject);
var damageEffect = AttachedObject._damageEffect;
damageEffect.SetEffectBlend(0f);
}
public void ChangeIntegrity(float newIntegrity)
{
if (OWMath.ApproxEquals(AttachedObject._integrity, newIntegrity))
{
return;
}
DebugLog.DebugWrite($"[HULL] {AttachedObject} Change integrity to {newIntegrity}.");
AttachedObject._integrity = newIntegrity;
var damageEffect = AttachedObject._damageEffect;
damageEffect.SetEffectBlend(1f - newIntegrity);
}
}
}