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18 lines
277 B
C#
18 lines
277 B
C#
using HarmonyLib;
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using UnityEngine;
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namespace EpicRerouter
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{
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public static class Interop
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{
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private static void Log(object msg) => Debug.LogError($"[interop] {msg}");
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public static void Go()
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{
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Log("go");
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Harmony.CreateAndPatchAll(typeof(Patches));
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}
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}
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}
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