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14 lines
206 B
C#
14 lines
206 B
C#
using UnityEngine;
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namespace QSB.Syncs
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{
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public interface ISync<T>
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{
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Transform ReferenceTransform { get; }
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T AttachedObject { get; }
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bool IsReady { get; }
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bool UseInterpolation { get; }
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}
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}
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