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mirror of https://github.com/misternebula/quantum-space-buddies.git synced 2025-03-14 04:18:34 +00:00
2021-11-29 22:26:32 +00:00

32 lines
971 B
C#

using QSB.Events;
using QSB.ShipSync.WorldObjects;
using QSB.WorldSync;
using QSB.WorldSync.Events;
namespace QSB.ShipSync.Events.Hull
{
internal class HullDamagedEvent : QSBEvent<WorldObjectMessage>
{
public override void SetupListener() => GlobalMessenger<ShipHull>.AddListener(EventNames.QSBHullDamaged, Handler);
public override void CloseListener() => GlobalMessenger<ShipHull>.RemoveListener(EventNames.QSBHullDamaged, Handler);
private void Handler(ShipHull hull) => SendEvent(CreateMessage(hull));
private WorldObjectMessage CreateMessage(ShipHull hull)
{
var worldObject = QSBWorldSync.GetWorldFromUnity<QSBShipHull>(hull);
return new WorldObjectMessage
{
AboutId = LocalPlayerId,
ObjectId = worldObject.ObjectId
};
}
public override void OnReceiveRemote(bool server, WorldObjectMessage message)
{
var worldObject = QSBWorldSync.GetWorldFromId<QSBShipHull>(message.ObjectId);
worldObject.SetDamaged();
}
}
}