2021-12-14 20:24:02 -08:00

23 lines
430 B
C#

using QSB.WorldSync.Events;
using QuantumUNET.Transport;
namespace QSB.OrbSync.Events
{
public class OrbSlotMessage : BoolWorldObjectMessage
{
public int OrbId { get; set; }
public override void Deserialize(QNetworkReader reader)
{
base.Deserialize(reader);
OrbId = reader.ReadInt32();
}
public override void Serialize(QNetworkWriter writer)
{
base.Serialize(writer);
writer.Write(OrbId);
}
}
}