quantum-space-buddies/QSB/Events/PlayerJoinEvent.cs
Mister_Nebula 67316eb5b6 fixes
2020-08-09 12:44:23 +01:00

31 lines
1.0 KiB
C#

using QSB.Messaging;
using QSB.TransformSync;
using QSB.Utility;
namespace QSB.Events
{
class PlayerJoinEvent : QSBEvent<PlayerJoinMessage>
{
public override MessageType Type => MessageType.PlayerJoin;
public override void SetupListener()
{
GlobalMessenger<string>.AddListener("QSBPlayerJoin", name => SendEvent(new PlayerJoinMessage { SenderId = PlayerTransformSync.LocalInstance.netId.Value, PlayerName = name }));
}
public override void OnReceive(PlayerJoinMessage message)
{
var player = PlayerRegistry.CreatePlayer(message.SenderId);
player.Name = message.PlayerName;
DebugLog.ToAll($"{player.Name} joined!");
}
public override void OnReceiveLocal(PlayerJoinMessage message)
{
var player = PlayerRegistry.CreatePlayer(PlayerTransformSync.LocalInstance.netId.Value);
player.Name = message.PlayerName;
DebugLog.ToAll($"Connected to server as {player.Name}.");
}
}
}