quantum-space-buddies/QSB/ElevatorSync/ElevatorEvent.cs
2020-08-13 17:44:27 +01:00

32 lines
999 B
C#

using QSB.Events;
using QSB.Messaging;
namespace QSB.ElevatorSync
{
public class ElevatorEvent : QSBEvent<ElevatorMessage>
{
public override MessageType Type => MessageType.Elevator;
public override void SetupListener()
{
GlobalMessenger<ElevatorDirection, string>.AddListener(EventNames.QSBStartLift, (direction, elevatorName) => SendEvent(CreateMessage(direction, elevatorName)));
}
private ElevatorMessage CreateMessage(ElevatorDirection direction, string elevatorName) => new ElevatorMessage
{
SenderId = PlayerRegistry.LocalPlayer.NetId,
Direction = direction,
ElevatorName = elevatorName
};
public override void OnReceiveRemote(ElevatorMessage message)
{
if (!IsInUniverse)
{
return;
}
PlayerRegistry.GetElevatorController(message.ElevatorName).RemoteCall(message.Direction);
}
}
}