quantum-space-buddies/QSB/ElevatorSync/ElevatorEvent.cs
2020-08-13 19:34:25 +02:00

33 lines
1016 B
C#

using QSB.Events;
using QSB.Messaging;
using QSB.WorldSync;
namespace QSB.ElevatorSync
{
public class ElevatorEvent : QSBEvent<ElevatorMessage>
{
public override MessageType Type => MessageType.Elevator;
public override void SetupListener()
{
GlobalMessenger<ElevatorDirection, string>.AddListener(EventNames.QSBStartLift, (direction, elevatorName) => SendEvent(CreateMessage(direction, elevatorName)));
}
private ElevatorMessage CreateMessage(ElevatorDirection direction, string elevatorName) => new ElevatorMessage
{
SenderId = PlayerRegistry.LocalPlayer.NetId,
Direction = direction,
UniqueName = elevatorName
};
public override void OnReceiveRemote(ElevatorMessage message)
{
if (!IsInUniverse)
{
return;
}
WorldRegistry.GetObject<QSBElevator>(message.UniqueName).RemoteCall(message.Direction);
}
}
}