Mister_Nebula f9ee46f469 fix stuff
2022-01-30 09:43:20 +00:00

28 lines
586 B
C#

using Cysharp.Threading.Tasks;
using QSB.Utility;
using QSB.WorldSync;
using System.Threading;
namespace QSB.EchoesOfTheEye.SlideProjectors.WorldObjects
{
public class QSBSlideProjector : WorldObject<SlideProjector>
{
public override async UniTask Init(CancellationToken ct)
{
DebugLog.DebugWrite($"Init {this}");
}
public uint ControllingPlayer;
public void OnChangeAuthority(uint newOwner)
{
DebugLog.DebugWrite($"{this} change ControllingPlayer to {newOwner}");
}
public override void SendInitialState(uint to)
{
// todo SendInitialState
}
}
}