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https://github.com/misternebula/quantum-space-buddies.git
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36 lines
1.5 KiB
C#
36 lines
1.5 KiB
C#
using HarmonyLib;
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using QSB.Audio.Messages;
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using QSB.Messaging;
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using QSB.Patches;
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using QSB.Player;
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namespace QSB.Audio.Patches;
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[HarmonyPatch]
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internal class PlayerAudioControllerPatches : QSBPatch
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{
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public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect;
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private static void PlayOneShot(AudioType audioType) =>
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new PlayerAudioControllerOneShotMessage(audioType, QSBPlayerManager.LocalPlayerId).Send();
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[HarmonyPostfix]
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[HarmonyPatch(typeof(PlayerAudioController), nameof(PlayerAudioController.PlayMarshmallowEat))]
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public static void PlayerAudioController_PlayMarshmallowEat() => PlayOneShot(AudioType.ToolMarshmallowEat);
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[HarmonyPostfix]
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[HarmonyPatch(typeof(PlayerAudioController), nameof(PlayerAudioController.PlayMarshmallowEatBurnt))]
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public static void PlayerAudioController_PlayMarshmallowEatBurnt() => PlayOneShot(AudioType.ToolMarshmallowEatBurnt);
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[HarmonyPostfix]
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[HarmonyPatch(typeof(PlayerAudioController), nameof(PlayerAudioController.PlayPatchPuncture))]
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public static void PlayerAudioController_PlayPatchPuncture() => PlayOneShot(AudioType.PlayerSuitPatchPuncture);
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[HarmonyPostfix]
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[HarmonyPatch(typeof(PlayerAudioController), nameof(PlayerAudioController.PlayMedkit))]
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public static void PlayerAudioController_PlayMedkit() => PlayOneShot(AudioType.ShipCabinUseMedkit);
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[HarmonyPostfix]
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[HarmonyPatch(typeof(PlayerAudioController), nameof(PlayerAudioController.PlayRefuel))]
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public static void PlayerAudioController_PlayRefuel() => PlayOneShot(AudioType.ShipCabinUseRefueller);
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} |