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14 lines
367 B
C#
14 lines
367 B
C#
using Cysharp.Threading.Tasks;
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using System.Threading;
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namespace QSB.TriggerSync.WorldObjects;
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public class QSBCharacterTrigger : QSBTrigger<CharacterAnimController>
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{
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public override async UniTask Init(CancellationToken ct)
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{
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await base.Init(ct);
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AttachedObject.OnEntry -= TriggerOwner.OnZoneEntry;
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AttachedObject.OnExit -= TriggerOwner.OnZoneExit;
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}
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} |