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13 lines
487 B
C#
13 lines
487 B
C#
using QSB.Messaging;
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using QSB.Player;
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namespace QSB.Audio.Messages;
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internal class PlayerAudioControllerUpdateHazardDamageMessage : QSBMessage<(uint userID, HazardVolume.HazardType latestHazardType)>
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{
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public PlayerAudioControllerUpdateHazardDamageMessage((uint userID, HazardVolume.HazardType latestHazardType) data) : base(data) { }
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public override void OnReceiveRemote() =>
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QSBPlayerManager.GetPlayer(Data.userID)?.AudioController.SetHazardDamage(Data.latestHazardType);
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}
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