quantum-space-buddies/QSB/Animation/AnimTriggerMessage.cs
2020-08-10 14:48:40 +01:00

27 lines
642 B
C#

using QSB.Messaging;
using UnityEngine.Networking;
namespace QSB.Animation
{
public class AnimTriggerMessage : MessageBase
{
public short TriggerId;
public uint SenderId;
public float Value;
public override void Deserialize(NetworkReader reader)
{
Value = reader.ReadSingle();
TriggerId = reader.ReadInt16();
SenderId = reader.ReadPackedUInt32();
}
public override void Serialize(NetworkWriter writer)
{
writer.Write(Value);
writer.Write(TriggerId);
writer.Write(SenderId);
}
}
}