12 lines
331 B
C#

using QSB.EchoesOfTheEye.DreamRafts.Messages;
using QSB.Messaging;
using QSB.WorldSync;
namespace QSB.EchoesOfTheEye.DreamRafts.WorldObjects;
public class QSBDreamRaftProjector : WorldObject<DreamRaftProjector>
{
public override void SendInitialState(uint to) =>
this.SendMessage(new SetLitMessage(AttachedObject._lit));
}