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48 lines
1007 B
C#
48 lines
1007 B
C#
using System.Net;
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using System.Net.Sockets;
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using static SteamRerouter.ModSide.Interop;
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namespace SteamRerouter.ModSide;
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/// <summary>
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/// handles communication with the exe
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/// </summary>
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public static class Socket
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{
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private static TcpListener _listener;
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private static TcpClient _tcpClient;
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public static int Listen()
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{
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_listener = new TcpListener(IPAddress.Loopback, 0);
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_listener.Start();
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var port = ((IPEndPoint)_listener.LocalEndpoint).Port;
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Log($"port is {port}");
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return port;
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}
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public static void Accept()
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{
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Log("accepting");
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_tcpClient = _listener.AcceptTcpClient();
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}
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public static void Quit()
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{
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Log("quitting");
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_listener.Stop();
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_tcpClient.Close();
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}
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public static EntitlementsManager.AsyncOwnershipStatus SteamEntitlementRetriever_GetOwnershipStatus()
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{
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Log("get ownership status");
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return EntitlementsManager.AsyncOwnershipStatus.Owned;
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}
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public static void Achievements_Earn(Achievements.Type type)
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{
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Log($"earn achievement {type}");
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}
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}
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