2022-04-01 02:14:33 -07:00

17 lines
350 B
C#

using QSB.EchoesOfTheEye.Sarcophagus.Messages;
using QSB.Messaging;
using QSB.WorldSync;
namespace QSB.EchoesOfTheEye.Sarcophagus.WorldObjects;
public class QSBSarcophagus : WorldObject<SarcophagusController>
{
public override void SendInitialState(uint to)
{
if (AttachedObject._isOpen)
{
this.SendMessage(new OpenMessage());
}
}
}