2022-03-16 13:48:43 +00:00

12 lines
239 B
C#

using QSB.WorldSync;
namespace QSB.EchoesOfTheEye.EclipseElevators.WorldObjects;
internal class QSBElevatorDestination : WorldObject<ElevatorDestination>
{
public override void SendInitialState(uint to)
{
// todo : implement
}
}