quantum-space-buddies/QSB/QuantumSync/WorldObjects/QSBQuantumSkeletonTower.cs
Mister_Nebula 9356a4f704 stuffz
2022-03-07 20:34:35 +00:00

17 lines
688 B
C#

namespace QSB.QuantumSync.WorldObjects;
internal class QSBQuantumSkeletonTower : QSBQuantumObject<QuantumSkeletonTower>
{
public override string ReturnLabel() => $"{base.ReturnLabel()}"
+ $"{AttachedObject._index} {AttachedObject._waitForPlayerToLookAtTower}\n"
+ $"{AttachedObject._waitForFlicker} {AttachedObject._flickering}";
public void MoveSkeleton(int index)
{
AttachedObject._pointingSkeletons[index].gameObject.SetActive(false);
AttachedObject._towerSkeletons[AttachedObject._index].SetActive(true);
AttachedObject._index++;
AttachedObject._waitForPlayerToLookAtTower = true;
}
}