quantum-space-buddies/QSB/MeteorSync/Events/MeteorImpactMessage.cs
2021-11-11 02:09:22 -08:00

27 lines
545 B
C#

using QSB.WorldSync.Events;
using QuantumUNET.Transport;
using UnityEngine;
namespace QSB.MeteorSync.Events
{
public class MeteorImpactMessage : WorldObjectMessage
{
public Vector3 ImpactPoint;
public float Damage;
public override void Deserialize(QNetworkReader reader)
{
base.Deserialize(reader);
ImpactPoint = reader.ReadVector3();
Damage = reader.ReadSingle();
}
public override void Serialize(QNetworkWriter writer)
{
base.Serialize(writer);
writer.Write(ImpactPoint);
writer.Write(Damage);
}
}
}