quantum-space-buddies/FizzyFacepunch/IServer.cs
2022-01-16 17:45:43 +00:00

12 lines
319 B
C#

namespace Mirror.FizzySteam
{
public interface IServer
{
void ReceiveData();
void Send(int connectionId, byte[] data, int channelId);
void Disconnect(int connectionId);
void FlushData();
string ServerGetClientAddress(int connectionId);
void Shutdown();
}
}