quantum-space-buddies/QSB/OrbSync/Patches/OrbPatches.cs
2021-10-15 21:06:51 +01:00

70 lines
1.9 KiB
C#

using HarmonyLib;
using QSB.Events;
using QSB.Patches;
using QSB.Utility;
using QSB.WorldSync;
using UnityEngine;
namespace QSB.OrbSync.Patches
{
[HarmonyPatch]
public class OrbPatches : QSBPatch
{
public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect;
[HarmonyPostfix]
[HarmonyPatch(typeof(NomaiInterfaceOrb), nameof(NomaiInterfaceOrb.StartDragFromPosition))]
public static void NomaiInterfaceOrb_StartDragFromPosition(bool __result, NomaiInterfaceOrb __instance)
{
if (__result)
{
QSBEventManager.FireEvent(EventNames.QSBOrbUser, QSBWorldSync.OldOrbList.FindIndex(x => x == __instance));
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(NomaiInterfaceSlot), nameof(NomaiInterfaceSlot.CheckOrbCollision))]
public static bool NomaiInterfaceSlot_CheckOrbCollision(ref bool __result, NomaiInterfaceSlot __instance, NomaiInterfaceOrb orb,
bool ____ignoreDraggedOrbs, float ____radius, float ____exitRadius, ref NomaiInterfaceOrb ____occupyingOrb)
{
if (____ignoreDraggedOrbs && orb.IsBeingDragged())
{
__result = false;
return false;
}
var orbDistance = Vector3.Distance(orb.transform.position, __instance.transform.position);
var triggerRadius = orb.IsBeingDragged() ? ____exitRadius : ____radius;
if (____occupyingOrb == null && orbDistance < ____radius)
{
____occupyingOrb = orb;
if (Time.timeSinceLevelLoad > 1f)
{
QSBWorldSync.HandleSlotStateChange(__instance, orb, true);
__instance.RaiseEvent("OnSlotActivated", __instance);
}
__result = true;
return false;
}
if (____occupyingOrb == null || ____occupyingOrb != orb)
{
__result = false;
return false;
}
if (orbDistance > triggerRadius)
{
QSBWorldSync.HandleSlotStateChange(__instance, orb, false);
____occupyingOrb = null;
__instance.RaiseEvent("OnSlotDeactivated", __instance);
__result = false;
return false;
}
__result = true;
return false;
}
}
}