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35 lines
683 B
C#
35 lines
683 B
C#
using QSB.Player;
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using QSB.WorldSync;
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using System.Collections.Generic;
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namespace QSB.Animation.NPC.WorldObjects
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{
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internal class QSBSolanumAnimController : WorldObject<SolanumAnimController>
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{
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private readonly List<PlayerInfo> _playersInHeadZone = new();
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public List<PlayerInfo> GetPlayersInHeadZone()
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=> _playersInHeadZone;
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public void AddPlayerToHeadZone(PlayerInfo player)
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{
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if (_playersInHeadZone.Contains(player))
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{
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return;
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}
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_playersInHeadZone.Add(player);
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}
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public void RemovePlayerFromHeadZone(PlayerInfo player)
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{
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if (!_playersInHeadZone.Contains(player))
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{
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return;
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}
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_playersInHeadZone.Remove(player);
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}
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}
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}
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