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11 lines
251 B
C#
11 lines
251 B
C#
using QSB.ConversationSync.WorldObjects;
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using UnityEngine;
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namespace QSB.Player;
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public partial class PlayerInfo
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{
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public QSBCharacterDialogueTree CurrentCharacterDialogueTree { get; set; }
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public GameObject CurrentDialogueBox { get; set; }
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}
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