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https://github.com/misternebula/quantum-space-buddies.git
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66 lines
1.6 KiB
C#
66 lines
1.6 KiB
C#
using OWML.Common;
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using QSB.Animation;
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using QSB.Animation.Events;
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using QSB.ConversationSync.Events;
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using QSB.DeathSync.Events;
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using QSB.DialogueConditionSync.Events;
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using QSB.ElevatorSync.Events;
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using QSB.GeyserSync.Events;
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using QSB.OrbSync.Events;
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using QSB.Player.Events;
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using QSB.TimeSync.Events;
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using QSB.Tools.Events;
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using QSB.Utility;
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using System.Collections.Generic;
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namespace QSB.Events
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{
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public static class QSBEventManager
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{
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public static bool Ready { get; private set; }
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private static List<IQSBEvent> _eventList = new List<IQSBEvent>();
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public static void Init()
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{
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_eventList = new List<IQSBEvent>
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{
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new PlayerReadyEvent(),
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new PlayerJoinEvent(),
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new PlayerSuitEvent(),
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new PlayerFlashlightEvent(),
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new PlayerSignalscopeEvent(),
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new PlayerTranslatorEvent(),
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new PlayerProbeLauncherEvent(),
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new PlayerProbeEvent(),
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new PlayerSectorEvent(),
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new PlayerDeathEvent(),
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new PlayerStatesRequestEvent(),
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new ElevatorEvent(),
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new GeyserEvent(),
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new ServerTimeEvent(),
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new CrouchEvent(),
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new OrbSlotEvent(),
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new OrbUserEvent(),
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new ConversationEvent(),
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new ConversationStartEndEvent(),
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new ChangeAnimTypeEvent(),
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new ServerSendPlayerStatesEvent(),
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new DialogueConditionEvent()
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};
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_eventList.ForEach(ev => ev.SetupListener());
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Ready = true;
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DebugLog.DebugWrite("Event Manager ready.", MessageType.Success);
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}
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public static void Reset()
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{
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Ready = false;
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_eventList.ForEach(ev => ev.CloseListener());
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_eventList = new List<IQSBEvent>();
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}
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}
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} |