quantum-space-buddies/QSB/MeteorSync/Events/FragmentDamageEvent.cs
2021-11-29 22:26:32 +00:00

36 lines
1000 B
C#

using QSB.Events;
using QSB.MeteorSync.WorldObjects;
using QSB.WorldSync;
namespace QSB.MeteorSync.Events
{
public class FragmentDamageEvent : QSBEvent<FragmentDamageMessage>
{
public override void SetupListener()
=> GlobalMessenger<QSBFragment, float>.AddListener(EventNames.QSBFragmentDamage, Handler);
public override void CloseListener()
=> GlobalMessenger<QSBFragment, float>.RemoveListener(EventNames.QSBFragmentDamage, Handler);
private void Handler(QSBFragment qsbFragment, float damage) =>
SendEvent(CreateMessage(qsbFragment, damage));
private FragmentDamageMessage CreateMessage(QSBFragment qsbFragment, float damage) => new()
{
ObjectId = qsbFragment.ObjectId,
Damage = damage
};
public override void OnReceiveRemote(bool isHost, FragmentDamageMessage message)
{
if (!MeteorManager.Ready)
{
return;
}
var qsbFragment = QSBWorldSync.GetWorldFromId<QSBFragment>(message.ObjectId);
qsbFragment.AddDamage(message.Damage);
}
}
}