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https://github.com/misternebula/quantum-space-buddies.git
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51 lines
1.4 KiB
C#
51 lines
1.4 KiB
C#
using OWML.Common;
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using QSB.Messaging;
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using QSB.Player;
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using QSB.Player.TransformSync;
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using QSB.Utility;
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namespace QSB.Tools.ProbeLauncherTool.Messages
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{
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public class EquipProbeLauncherMessage : QSBBoolMessage
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{
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static EquipProbeLauncherMessage()
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{
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GlobalMessenger<ProbeLauncher>.AddListener(OWEvents.ProbeLauncherEquipped, launcher => Handle(launcher, true));
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GlobalMessenger<ProbeLauncher>.AddListener(OWEvents.ProbeLauncherUnequipped, launcher => Handle(launcher, false));
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}
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private static bool _nonPlayerLauncherEquipped;
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private static void Handle(ProbeLauncher launcher, bool equipped)
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{
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if (PlayerTransformSync.LocalInstance)
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{
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if (launcher != QSBPlayerManager.LocalPlayer.LocalProbeLauncher)
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{
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_nonPlayerLauncherEquipped = equipped;
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return;
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}
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if (_nonPlayerLauncherEquipped)
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{
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DebugLog.ToConsole($"Warning - Trying to equip/unequip player launcher whilst non player launcher is still equipped?", MessageType.Warning);
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return;
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}
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new EquipProbeLauncherMessage(equipped).Send();
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}
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}
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private EquipProbeLauncherMessage(bool equipped) => Value = equipped;
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public override void OnReceiveRemote()
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{
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var player = QSBPlayerManager.GetPlayer(From);
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player.ProbeLauncherEquipped = Value;
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player.ProbeLauncher?.ChangeEquipState(Value);
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}
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public override void OnReceiveLocal() =>
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QSBPlayerManager.LocalPlayer.ProbeLauncherEquipped = Value;
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}
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} |