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https://github.com/misternebula/quantum-space-buddies.git
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70 lines
2.2 KiB
C#
70 lines
2.2 KiB
C#
using QSB.Events;
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using QSB.Patches;
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using QSB.WorldSync;
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using UnityEngine;
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namespace QSB.OrbSync.Patches
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{
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public class OrbPatches : QSBPatch
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{
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public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect;
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public static void StartDragCallEvent(bool __result, NomaiInterfaceOrb __instance)
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{
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if (__result)
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{
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QSBEventManager.FireEvent(EventNames.QSBOrbUser, QSBWorldSync.OldOrbList.FindIndex(x => x == __instance));
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}
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}
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public static bool CheckOrbCollision(ref bool __result, NomaiInterfaceSlot __instance, NomaiInterfaceOrb orb,
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bool ____ignoreDraggedOrbs, float ____radius, float ____exitRadius, ref NomaiInterfaceOrb ____occupyingOrb)
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{
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if (____ignoreDraggedOrbs && orb.IsBeingDragged())
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{
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__result = false;
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return false;
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}
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var orbDistance = Vector3.Distance(orb.transform.position, __instance.transform.position);
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var triggerRadius = orb.IsBeingDragged() ? ____exitRadius : ____radius;
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if (____occupyingOrb == null && orbDistance < ____radius)
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{
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____occupyingOrb = orb;
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if (Time.timeSinceLevelLoad > 1f)
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{
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QSBWorldSync.HandleSlotStateChange(__instance, orb, true);
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QSBWorldSync.RaiseEvent(__instance, "OnSlotActivated", __instance);
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}
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__result = true;
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return false;
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}
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if (____occupyingOrb == null || ____occupyingOrb != orb)
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{
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__result = false;
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return false;
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}
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if (orbDistance > triggerRadius)
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{
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QSBWorldSync.HandleSlotStateChange(__instance, orb, false);
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____occupyingOrb = null;
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QSBWorldSync.RaiseEvent(__instance, "OnSlotDeactivated", __instance);
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__result = false;
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return false;
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}
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__result = true;
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return false;
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}
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public override void DoPatches()
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{
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QSBCore.Helper.HarmonyHelper.AddPostfix<NomaiInterfaceOrb>("StartDragFromPosition", typeof(OrbPatches), nameof(StartDragCallEvent));
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QSBCore.Helper.HarmonyHelper.AddPrefix<NomaiInterfaceSlot>("CheckOrbCollision", typeof(OrbPatches), nameof(CheckOrbCollision));
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}
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public override void DoUnpatches()
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{
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QSBCore.Helper.HarmonyHelper.Unpatch<NomaiInterfaceOrb>("StartDragFromPosition");
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QSBCore.Helper.HarmonyHelper.Unpatch<NomaiInterfaceSlot>("CheckOrbCollision");
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}
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}
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} |