2023-07-28 19:30:57 +01:00

11 lines
379 B
C#

using QSB.EchoesOfTheEye.Prisoner.WorldObjects;
using QSB.Messaging;
namespace QSB.EchoesOfTheEye.Prisoner.Messages;
public class CellevatorCallMessage : QSBWorldObjectMessage<QSBPrisonCellElevator, int>
{
public CellevatorCallMessage(int floorIndex) : base(floorIndex) { }
public override void OnReceiveRemote() => WorldObject.AttachedObject.CallElevatorToFloor(Data);
}