quantum-space-buddies/QSB/TornadoSync/TransformSync/OccasionalTransformSync.cs
2021-12-04 18:57:12 -08:00

146 lines
3.7 KiB
C#

using QSB.Syncs;
using QSB.Syncs.Unsectored.Rigidbodies;
using QSB.Utility;
using QSB.WorldSync;
using QuantumUNET.Transport;
using UnityEngine;
namespace QSB.TornadoSync.TransformSync
{
public class OccasionalTransformSync : UnsectoredRigidbodySync
{
public override bool IsReady => WorldObjectManager.AllObjectsReady;
public override bool UseInterpolation => false;
protected override OWRigidbody GetRigidbody() => CenterOfTheUniverse.s_rigidbodies[_bodyIndex];
private int _bodyIndex = -1;
private int _refBodyIndex = -1;
public void InitBodyIndexes(OWRigidbody body, OWRigidbody refBody)
{
_bodyIndex = CenterOfTheUniverse.s_rigidbodies.IndexOf(body);
_refBodyIndex = CenterOfTheUniverse.s_rigidbodies.IndexOf(refBody);
}
// public override float GetNetworkSendInterval() => 1;
protected override void Init()
{
base.Init();
SetReferenceTransform(CenterOfTheUniverse.s_rigidbodies[_refBodyIndex].transform);
// to prevent change in rotation/angvel
if (!HasAuthority && AttachedObject.TryGetComponent<AlignWithDirection>(out var align))
{
align.enabled = false;
}
}
public override void SerializeTransform(QNetworkWriter writer, bool initialState)
{
base.SerializeTransform(writer, initialState);
if (initialState)
{
writer.Write(_bodyIndex);
writer.Write(_refBodyIndex);
}
}
private bool _shouldUpdate;
public override void DeserializeTransform(QNetworkReader reader, bool initialState)
{
base.DeserializeTransform(reader, initialState);
if (initialState)
{
_bodyIndex = reader.ReadInt32();
_refBodyIndex = reader.ReadInt32();
}
if (!WorldObjectManager.AllObjectsReady || HasAuthority)
{
return;
}
_shouldUpdate = true;
}
/// replacement that handles KinematicRigidbody
protected override bool UpdateTransform()
{
if (HasAuthority)
{
SetValuesToSync();
return true;
}
if (!_shouldUpdate)
{
return false;
}
_shouldUpdate = false;
var targetPos = ReferenceTransform.DecodePos(transform.position);
var targetRot = ReferenceTransform.DecodeRot(transform.rotation);
if (targetPos == Vector3.zero || transform.position == Vector3.zero)
{
return false;
}
var positionToSet = targetPos;
var rotationToSet = targetRot;
if (UseInterpolation)
{
positionToSet = SmartSmoothDamp(AttachedObject.transform.position, targetPos);
rotationToSet = QuaternionHelper.SmoothDamp(AttachedObject.transform.rotation, targetRot, ref _rotationSmoothVelocity, SmoothTime);
}
var hasMoved = CustomHasMoved(
transform.position,
_localPrevPosition,
transform.rotation,
_localPrevRotation,
_relativeVelocity,
_localPrevVelocity,
_relativeAngularVelocity,
_localPrevAngularVelocity);
_localPrevPosition = transform.position;
_localPrevRotation = transform.rotation;
_localPrevVelocity = _relativeVelocity;
_localPrevAngularVelocity = _relativeAngularVelocity;
if (!hasMoved)
{
return true;
}
if (((OWRigidbody)AttachedObject).RunningKinematicSimulation())
{
((OWRigidbody)AttachedObject).SetPosition(positionToSet);
((OWRigidbody)AttachedObject).SetRotation(rotationToSet);
}
else
{
// does nothing for KinematicRigidbody
((OWRigidbody)AttachedObject).MoveToPosition(positionToSet);
((OWRigidbody)AttachedObject).MoveToRotation(rotationToSet);
}
var targetVelocity = ReferenceTransform.GetAttachedOWRigidbody().DecodeVel(_relativeVelocity, targetPos);
var targetAngularVelocity = ReferenceTransform.GetAttachedOWRigidbody().DecodeAngVel(_relativeAngularVelocity);
((OWRigidbody)AttachedObject).SetVelocity(targetVelocity);
((OWRigidbody)AttachedObject).SetAngularVelocity(targetAngularVelocity);
return true;
}
}
}