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https://github.com/misternebula/quantum-space-buddies.git
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4ec5a39aa6
* Add TransformSync behaviour * NetworkPlayer using TransformSync * TransformSync adjustments to make it work for more than just player objects * Rename for clarity * Network ship being created from prefab * Use isAuthority instead of isLocalPlayer * Actually sync ships * Fix offset * Perfect offset * Smooth damp position * Smooth damn transform rotation * Showing ship landing gear * Sync ships with sectors * Source comment for quaternion smooth damp * just some small tweaks (#25) Co-authored-by: AmazingAlek <alek.ntnu@gmail.com> |
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.. | ||
Editor | ||
Editor.meta | ||
LogCanvas.prefab | ||
LogCanvas.prefab.meta | ||
NetworkManager.prefab | ||
NetworkManager.prefab.meta | ||
NetworkPlayer.prefab | ||
NetworkPlayer.prefab.meta | ||
NetworkShip.prefab | ||
NetworkShip.prefab.meta | ||
Scene.unity | ||
Scene.unity.meta |