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15 lines
439 B
C#
15 lines
439 B
C#
using Cysharp.Threading.Tasks;
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using QSB.ElevatorSync.WorldObjects;
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using QSB.WorldSync;
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using System.Threading;
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namespace QSB.ElevatorSync
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{
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public class ElevatorManager : WorldObjectManager
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{
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public override WorldObjectType WorldObjectType => WorldObjectType.SolarSystem;
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public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken cancellationToken)
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=> QSBWorldSync.Init<QSBElevator, Elevator>();
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}
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} |