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16 lines
435 B
C#
16 lines
435 B
C#
using Cysharp.Threading.Tasks;
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using QSB.CampfireSync.WorldObjects;
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using QSB.WorldSync;
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using System.Threading;
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namespace QSB.CampfireSync
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{
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internal class CampfireManager : WorldObjectManager
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{
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public override WorldObjectType WorldObjectType => WorldObjectType.Both;
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public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken cancellationToken)
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=> QSBWorldSync.Init<QSBCampfire, Campfire>();
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}
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}
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