2021-12-17 16:26:44 -08:00

19 lines
493 B
C#

using System.Collections.Generic;
using QSB.JellyfishSync.WorldObjects;
using QSB.WorldSync;
namespace QSB.JellyfishSync
{
public class JellyfishManager : WorldObjectManager
{
public static readonly List<JellyfishController> Jellyfish = new();
protected override void RebuildWorldObjects(OWScene scene)
{
Jellyfish.Clear();
Jellyfish.AddRange(QSBWorldSync.GetUnityObjects<JellyfishController>());
QSBWorldSync.Init<QSBJellyfish, JellyfishController>(Jellyfish);
}
}
}