quantum-space-buddies/QSB/TriggerSync/TriggerManager.cs
2022-01-12 19:13:05 -08:00

18 lines
619 B
C#

using QSB.WorldSync;
namespace QSB.TriggerSync
{
public class TriggerManager : WorldObjectManager
{
public override WorldObjectType WorldObjectType => WorldObjectType.Both;
protected override void RebuildWorldObjects(OWScene scene)
{
QSBWorldSync.Init<QSBCharacterTrigger, CharacterAnimController>(x => x.playerTrackingZone);
QSBWorldSync.Init<QSBSolanumTrigger, NomaiConversationManager>(x => x._watchPlayerVolume);
QSBWorldSync.Init<QSBVesselCageTrigger, VesselWarpController>(x => x._cageTrigger);
QSBWorldSync.Init<QSBMaskZoneTrigger, MaskZoneController>(x => x._maskZoneTrigger);
}
}
}