2021-12-24 20:07:50 -08:00

23 lines
445 B
C#

using QSB.WorldSync.Events;
using QuantumUNET.Transport;
namespace QSB.ShipSync.Messages
{
internal class RepairTickMessage : WorldObjectMessage
{
public float RepairNumber;
public override void Serialize(QNetworkWriter writer)
{
base.Serialize(writer);
writer.Write(RepairNumber);
}
public override void Deserialize(QNetworkReader reader)
{
base.Deserialize(reader);
RepairNumber = reader.ReadSingle();
}
}
}