quantum-space-buddies/QSB/WorldSync/WorldObjectManager.cs
2022-03-11 10:04:11 -08:00

26 lines
550 B
C#

using Cysharp.Threading.Tasks;
using QSB.Utility;
using System.Threading;
using UnityEngine;
namespace QSB.WorldSync;
public enum WorldObjectScene
{
Both,
SolarSystem,
Eye
}
public abstract class WorldObjectManager : MonoBehaviour, IAddComponentOnStart
{
public abstract WorldObjectScene WorldObjectScene { get; }
public virtual bool DlcOnly => false;
public abstract UniTask BuildWorldObjects(OWScene scene, CancellationToken ct);
public virtual void UnbuildWorldObjects() { }
public override string ToString() => GetType().Name;
}