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26a435ac61
* storing names * death messages
15 lines
283 B
C#
15 lines
283 B
C#
using UnityEngine.Networking;
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namespace QSB
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{
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public class NetPlayer : NetworkBehaviour
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{
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public static NetPlayer LocalInstance { get; private set; }
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public override void OnStartLocalPlayer()
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{
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LocalInstance = this;
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}
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}
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}
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