quantum-space-buddies/QSB/EchoesOfTheEye/Prisoner/WorldObjects/QSBPrisonerMarker.cs
2022-04-22 18:29:50 +01:00

12 lines
286 B
C#

using QSB.WorldSync;
using UnityEngine;
namespace QSB.EchoesOfTheEye.Prisoner.WorldObjects;
internal class QSBPrisonerMarker : WorldObject<PrisonerBehaviourCueMarker>
{
public override void SendInitialState(uint to) { }
public Transform Transform => AttachedObject.transform;
}