14 lines
259 B
C#

using QSB.Player;
namespace QSB.QuantumSync.WorldObjects
{
internal class QSBEyeProxyQuantumMoon : QSBQuantumObject<EyeProxyQuantumMoon>
{
public override void Init()
{
ControllingPlayer = QSBPlayerManager.LocalPlayerId;
base.Init();
}
}
}