quantum-space-buddies/QSB/Animation/Player/AnimControllerPatch.cs
2021-12-26 20:35:40 -08:00

26 lines
686 B
C#

using OWML.Utils;
using UnityEngine;
namespace QSB.Animation.Player
{
public static class AnimControllerPatch
{
public static RuntimeAnimatorController SuitedAnimController { get; private set; }
public static void Init()
{
QSBCore.Helper.Events.Subscribe<PlayerAnimController>(OWML.Common.Events.BeforeStart);
QSBCore.Helper.Events.Event += OnEvent;
}
private static void OnEvent(MonoBehaviour behaviour, OWML.Common.Events ev)
{
if (behaviour is PlayerAnimController playerAnimController &&
ev == OWML.Common.Events.BeforeStart &&
SuitedAnimController == null)
{
SuitedAnimController = playerAnimController._baseAnimController;
}
}
}
}