2021-06-18 22:38:32 +01:00

47 lines
999 B
C#

using OWML.Utils;
using QSB.WorldSync;
using System.Collections.Generic;
namespace QSB.TranslationSync.WorldObjects
{
internal class QSBComputer : WorldObject<NomaiComputer>
{
public override void Init(NomaiComputer computer, int id)
{
ObjectId = id;
AttachedObject = computer;
}
public void HandleSetAsTranslated(int id)
{
if (AttachedObject.IsTranslated(id))
{
return;
}
AttachedObject.SetAsTranslated(id);
}
public IEnumerable<int> GetTranslatedIds()
{
var activeList = AttachedObject.GetValue<List<NomaiComputerRing>>("_activeRingList");
foreach (var item in activeList)
{
if (AttachedObject.IsTranslated(item.GetEntryID()))
{
yield return item.GetEntryID();
}
}
var inactiveList = AttachedObject.GetValue<List<NomaiComputerRing>>("_inactiveRingList");
foreach (var item in inactiveList)
{
if (AttachedObject.IsTranslated(item.GetEntryID()))
{
yield return item.GetEntryID();
}
}
}
}
}