mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-18 04:10:36 +00:00
106 lines
3.2 KiB
C#
106 lines
3.2 KiB
C#
using QSB.ItemSync.WorldObjects.Sockets;
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using QSB.Player;
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using QSB.SectorSync.WorldObjects;
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using QSB.Utility;
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using QSB.WorldSync;
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using UnityEngine;
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namespace QSB.ItemSync.WorldObjects.Items
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{
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public class QSBItem : WorldObject<OWItem>
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{
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public QSBItemSocket InitialSocket { get; private set; }
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public Transform InitialParent { get; private set; }
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public Vector3 InitialPosition { get; private set; }
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public Quaternion InitialRotation { get; private set; }
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public QSBSector InitialSector { get; private set; }
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public override void Init()
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{
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if (AttachedObject == null)
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{
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DebugLog.ToConsole($"Error - AttachedObject is null! Type:{GetType().Name}", OWML.Common.MessageType.Error);
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return;
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}
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StartDelayedReady();
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QSBCore.UnityEvents.RunWhen(() => QSBWorldSync.AllObjectsAdded, () =>
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{
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FinishDelayedReady();
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InitialParent = AttachedObject.transform.parent;
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InitialPosition = AttachedObject.transform.localPosition;
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InitialRotation = AttachedObject.transform.localRotation;
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var initialSector = AttachedObject.GetSector();
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if (initialSector != null)
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{
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InitialSector = initialSector.GetWorldObject<QSBSector>();
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}
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if (InitialParent == null)
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{
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DebugLog.ToConsole($"Warning - InitialParent of {AttachedObject.name} is null!", OWML.Common.MessageType.Warning);
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}
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if (InitialParent?.GetComponent<OWItemSocket>() != null)
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{
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var qsbObj = InitialParent.GetComponent<OWItemSocket>().GetWorldObject<QSBItemSocket>();
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InitialSocket = qsbObj;
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}
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});
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QSBPlayerManager.OnRemovePlayer += OnPlayerLeave;
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}
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public override void OnRemoval() => QSBPlayerManager.OnRemovePlayer -= OnPlayerLeave;
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private void OnPlayerLeave(PlayerInfo player)
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{
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if (player.HeldItem != this)
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{
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return;
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}
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if (InitialSocket != null)
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{
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InitialSocket.PlaceIntoSocket(this);
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return;
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}
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AttachedObject.transform.parent = InitialParent;
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AttachedObject.transform.localPosition = InitialPosition;
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AttachedObject.transform.localRotation = InitialRotation;
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AttachedObject.transform.localScale = Vector3.one;
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AttachedObject.SetSector(InitialSector?.AttachedObject);
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AttachedObject.SetColliderActivation(true);
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}
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public override void SendInitialState(uint to)
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{
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// todo SendResyncInfo
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}
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public ItemType GetItemType()
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=> AttachedObject.GetItemType();
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public void PickUpItem(Transform holdTransform)
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=> AttachedObject.PickUpItem(holdTransform);
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public void DropItem(Vector3 position, Vector3 normal, Sector sector)
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{
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AttachedObject.transform.SetParent(sector.transform);
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AttachedObject.transform.localScale = Vector3.one;
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var localDropNormal = AttachedObject._localDropNormal;
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var lhs = Quaternion.FromToRotation(AttachedObject.transform.TransformDirection(localDropNormal), normal);
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AttachedObject.transform.rotation = lhs * AttachedObject.transform.rotation;
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var localDropOffset = AttachedObject._localDropOffset;
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AttachedObject.transform.position = sector.transform.TransformPoint(position) + AttachedObject.transform.TransformDirection(localDropOffset);
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AttachedObject.SetSector(sector);
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AttachedObject.SetColliderActivation(true);
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}
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public void OnCompleteUnsocket()
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=> AttachedObject.OnCompleteUnsocket();
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}
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}
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