quantum-space-buddies/QuantumUNET
2022-01-08 12:51:21 +00:00
..
Components remove rootidentity 2022-01-07 15:16:23 -08:00
Logging
Messages use new(), make IWorldObjectTypeSubset derive IWorldObject, add constraints 2021-12-11 15:09:45 -08:00
Transport cleanup 2022-01-01 22:19:10 +00:00
QClientScene.cs sceneid and instanceid 2021-12-02 19:41:19 -08:00
QCRCMessageEntry.cs
QLocalClient.cs remove QNetworkServer.localConnections as there is always only 1 connection 2021-12-20 15:11:31 -08:00
QNetworkBehaviour.cs sceneid and instanceid 2021-12-02 19:41:19 -08:00
QNetworkClient.cs QNetworkReader 2021-12-02 19:19:07 -08:00
QNetworkConnection.cs channelbuffer and networkhash1238 2021-12-02 20:09:07 -08:00
QNetworkCRC.cs
QNetworkInstanceId.cs sceneid and instanceid 2021-12-02 19:41:19 -08:00
QNetworkMessageHandlers.cs cleanup quantumunet 2021-11-20 19:55:54 +00:00
QNetworkScene.cs cleanup 2021-12-07 15:56:08 +00:00
QNetworkSceneId.cs sceneid and instanceid 2021-12-02 19:41:19 -08:00
QNetworkServer.cs remove QNetworkServer.localConnections as there is always only 1 connection 2021-12-20 15:11:31 -08:00
QNetworkServerSimple.cs remove line that prints A LOT to the player.log 2022-01-08 12:51:21 +00:00
QPlayerController.cs
QuantumUNET.csproj nuget upgrade 2022-01-07 16:54:30 -08:00
QULocalConnectionToClient.cs Revert "aaaaa" 2021-11-26 17:36:27 +00:00
QULocalConnectionToServer.cs Revert "aaaaa" 2021-11-26 17:36:27 +00:00