quantum-space-buddies/QSBTests/QSBTests.csproj
2022-01-07 16:54:30 -08:00

30 lines
1.7 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AssemblyTitle>QSBTests</AssemblyTitle>
<Product>QSBTests</Product>
<ProjectGuid>{2FE8256C-0CB6-48F1-A4C0-5FA18A1846A3}</ProjectGuid>
<ProjectTypeGuids>{3AC096D0-A1C2-E12C-1390-A8335801FDAB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
<ReferencePath>$(ProgramFiles)\Common Files\microsoft shared\VSTT\$(VisualStudioVersion)\UITestExtensionPackages</ReferencePath>
<IsCodedUITest>False</IsCodedUITest>
<TestProjectType>UnitTest</TestProjectType>
<PostBuildEvent>dotnet test QSBTests.dll</PostBuildEvent>
<OutputPath>bin\$(Configuration)\</OutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugType>full</DebugType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
</PropertyGroup>
<Import Project="$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets" Condition="Exists('$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets')" />
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="MSTest.TestAdapter" Version="2.2.8" />
<PackageReference Include="MSTest.TestFramework" Version="2.2.8" />
<PackageReference Include="OuterWildsGameLibs" Version="1.1.12.125" />
<PackageReference Include="OWML" Version="2.3.0" />
<PackageReference Include="HarmonyX" Version="2.7.0" />
<ProjectReference Include="..\QSB\QSB.csproj" />
</ItemGroup>
</Project>